Sunday, 4 November 2018

Dealing with backlog: Borderlands

Toni and I played this game together which is the main reason it has taken us this long to complete; the need to find a time when we both had the time and energy to play. It also meant that it could take months between each session, which kind of disrupted the whole connectivity thing of the quests and NPCs as we had to get to know the people again after a long time away. Because of this I feel like my whole experience is a little disjointed, but despite this I really liked the game and the stupid humour in it.

So we land in Pandora and start exploring. I'm a Hunter and Toni is a Soldier. We do all the quests and meet up with Tannis for the first time and get a first hint of the Vault and the Guardians. Old Haven was probably our least favourite region of the base game. The Crimson Lance was simply just too annoying to fight. I'd take a maniac with a shotgun any day! When we get to the point where we only have three regions left to explore we decide to do the DLCs since none of us were sure whether Borderlands had a hard ending or not. This turned out to be a mistake, which we only discovered later, but first things first.

The Zombie Island of Dr. Ned was probably our favourite DLC, mainly because its spooky theme was right up our alley! Zombies and pumpkinheads and wereskags and lots of stupid humour (way more so than the other DLCs). The only annoying thing is that we discovered Zombie T.K. way too late (after we were otherwise done with the DLC) and his quests to collect zombie brains for him to munch on became so tedious that we just didn't complete them.

 
Mad Moxxi's Underdome Riot was a bore. Arenas in any game usually are. We gave it a try nonetheless, but this should probably be done with a four player team. Moxxi is a really cool character in any case, but her arena wasn't.

The Secret Armory of General Knoxx absolutely sucked if you're a completionist like us. We wanted to do every quest in the area whcih resulted in a lot of time spent on the highways going back and forth, back and forth, back and forth, to a point where it just wasn't fun anymore. The main questline of the DLC was good though and when we finally found the armory and general Knoxx it was actually hilarious how much he wanted the whole thing to be over... A bit like us tbh!

Claptrap's New Robot Revolution was our second favourite entirely due to the stupid humour in it. Though we got a little sick of the fact that the claptraps were always so many! It was like mowing down a horde of them each time we started shooting!

After we finished all the DLCs we went back to the base game to finish the last of it. This is when we discovered that nothing in the base game had leveled with us and so we got barely any exp at all from doing the last few quests. However the closer we got to the endingthe more we got to tangle with the Crimson Lance and the guardians. In any other game I'd be annoyed that after all this we didn't get to enter the Vault, but with Borderlands it seemed meant to be.


Next game: Borderlands 2

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