We decided to make our camp at an almost island since the cannibals can't swim and felt so secure there that we didn't really bother to build anything in the way of defence for a really long time. We took our time exploring the island, fighting cannibals, crafting everything we possibly could, and going into every cave we found.
And then our camp was attacked by three Armsy, two fatasses and two of those shaman looking cannibals. And we had no defences. They completely demolished most of our camp before we managed to kill them all with the help of explosives and molotovs. After that we spent several play sessions just building our base; a big wall around the entirety of it, at least one of every kind of trap available, every kind of effigy available, shelves for extra explosives and even a rampart we could use to stand on to throw explosives and molotovs down on any attackers. I also had to rebuild my cabin and bed after they destroyed it. And I made sure to put in some extra decorations this time around. After all that and the only attack that came was from a half a dozen ordinary cannibals and then nothing more for the duration of the game. We completely demolished the forest for no reason lol.
The To-Do list was our go to for what to do besides base-building. But once our only objectives left were to find a way to the bottom of the sinkhole, find Timmy and find what happened to the passengers we resorted to look online to find out what we had missed. There were two caves we had missed: the Lawyer Cave and the Chasm Cave. The Chasm Cave then led into the sinkhole and the entire ending of the story. We went inside there at around 2am and I just wanted to keep on playing because we were so close to the end. We ended up finishing the story at 4:30am xD The final boss battle was crazy and we wiped once, but thankfully the boss didn't reset and we only had a couple hits left on it before it died.
The Forest was so great for so many reasons and just like with Grounded I feel like I could start it up and just play around with crafting and building
When we finished the story of The Forest we set our sights on Sons of the Forest.
Sons of the Forest gave a very different feeling compared to The Forest. As soon as we started out we went to find a good place for a camp, set up some basic shelters and a rudimentary wall and then went exploring. Which in The Forest would've been an entirely plausible thing to do. But in Sons of the Forest when you only have the stick weapons it's basically suicide. The mutants are tanky as hell and hit like trucks. Soooooo many deaths in the beginning and we got so annoyed at re-emerging in the middle of mutant camps, having to snatch up our gear and run like hell just to not get killed again and have to do it all over again.
So after getting sick of dying we decided to return to camp and just build for a while. Kelvin was a big help (most of the time) in gathering crafting materials. The one big thing where he failed was that he never considered which direction the trees would fall in when he chopped them down to gather logs and he completely demolished my walls more than once.
After the first winter we started to get a hang of things and the game picked up. We managed to completely explore a bunch of caves and bunkers that we previously had had to abandon either because we lacked equipment or because we simply couldn't manage all the mutants with our basic weapons. Once we got the shotgun though... Hahahahaha come at me, fuckers!
The thing we missed the most from The Forest ended up being the To-Do list. As rudimentary as it was, it gave a clear idea of what we had left to do and how much we probably had left of the story. Without it, the end of the story came as such a surprise. We didn't even realise the story had ended until the pop-up that told us that we had (accidentally) chosen to remain on the island.
The most annoying thing was the artefacts, which probably came from us playing this in the last month of early access. We quickly found the first piece, then two more. Then we found a note saying they had shattered the artefact into six pieces. We found the fourth piece and then the story abruptly ended. All confused we went about trying to find the last two pieces. But we ran out of caves and bunkers after the fifth piece... Looked it up online only to find out that the sixth and final piece doesn't even exist in the game yet. You'd think the game would be pretty much done when there's only one month left to full release... We spent the entire game referring to these artefacts as "the bzzzt", because they were always crackling with electricity when found.
All in all we had fun with Sons of the Forest too, but not as much as with The Forest. Seasons was an interesting addition, but aside from winter the seasons weren't all that noticeable. And winter was annoying. The majority of the resources were covered by snow and ice. And even after we found the winter jackets we had to walk around with the torches constantly to not have half our stamina stolen by "You are cold". You'd think the winter jacket would help. After the first winter we learned to properly hoard for the next winter and our camp looked like a fishery with all the drying racks with drying fish (and body parts) on them. I really missed the warmsuit from The Forest whenever winter showed up. Animal pelts can only be used to craft hide armor and nothing else.
Clean water was an annoyance, because even after we had managed to craft the canteen it could only hold two gulps of water (basically two gulps, you can drink twice and then it's empty) unlike in The Forest where the canteen had four gulps iirc. We got the cooking pot and tried to boil the dirty water clean, but nope it can only be used to make soup. Did make some ramen though. And all those water bottles in the bunkers can't be used to refill the canteens. So we lived off energy drinks and dirty water because it was what was available.
Enough complaining. The overarching story was pretty cool aside from its abrupt end. I'll never forget the time we went into a really long winding cave and then we came to a fork in the road. On one side was a dead astronaut and I decided we should follow the astronaut. In the tunnel leading from him was another and then another and then another, until the tunnel opened up into a large cavern with a spaceship in it being assaulted by lightning strikes. It was so cool.
Finding out how all the mutants came to be via information in the bunkers was also pretty cool. Each bunker leads to a new bunker if you remember to interact with the laptops.
The most important gear are the tin man costume, the shotgun, the shovel and the rebreather. The vehicles spread throughout the world were fun but ultimately unusable because of the uneven terrain.
There was a larger variety of gross mutants that dropped creepy armor (my go-to for protection) but even the lowliest mutants are super-mega-deadly unlike in The Forest where the lowliest mutants can be poked thrice with a crafted spear and then they die.
Our camp got raided a lot more frequently in Sons of the Forest than our camp did in The Forest and I built multiple traps of every variety all around the outer walls and they worked really hard. We got so many skin pouches just from sitting in camp and letting the traps take care of the enemies. Skin pouches are the best loot in the game xD
After we finished the story and ran out of caves and bunkers to explore we decided to keep the game installed until after full release and then maybe start it up again and play it a bit more. We hope they'll add some stuff immediately upon release and fix a few things as well. But all in all, we had a good time.
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