Monday, 20 March 2017

Game completed: Sid Meier's Civilization VI

Ok, so you never really complete a game like this. But I decided that, for now, I'd do one campaign and then move on to the next game.

So when I started I decided my first playthrough of this game would be on the easiest difficulty. I always do that with a new game. And then I decided to have a random leader since I didn't have a preference. I ended up with Russia, and the relationships and religions that followed through the game made me laugh a lot.

My first city started on a tundra landscape, which fits Russia. But then Kongo was my closest neighbour in the desert :P And a bit further from them were the Aztecs. The other countries were Brazil, Spain, Japan, Rome and Greece. When organised religion came about everything was hilarious. I made Russia buddhistic, Rome was Jewish, Greece was Muslim, Spain was Catholic. Japan was extremely devoted to Confucianism, and at one point scared the shit out of me. At one point I was vying for a religious victory, sending out apostles and missionaries all over the world, and then suddenly Japan shows up with a whole fleet of them right around my capital. I had no choice but to declare war against Japan and send out my military to massacre all the priests.

I don't do wars in Civ. I like to build and explore in Civ. If I want to conquer the world I play Total War. So as soon as I got rid of all the priests on my land, I simply let it become a ceasefire until Japan offered to make peace. And then I continued to sit back and grow in peace while my neighbours kept fighting each other :P

About round 300 I decided to focus on a science victory. That was closest to where I was going anyway. Building the spaceport and landing a man on the moon felt incredible, and finally, finally I founded a Mars colony and won the game, with less than 50 rounds left until the campaign would've ended automatically.

I know a lot of people compare Civ VI with Civ V, but I didn't play Civ V enough to be able to compare them fairly. All I know is that I thoroughly enjoyed Civ VI and I really want to play again.

Maybe not a theocratic, buddhistic Russia the next time?


Sunday, 5 March 2017

Dealing with backlog: Until Dawn

Finally finished with this game! I got it for Christmas 2015, shortly after this game was all the hype, and started playing it a couple days after. Then I forgot about it. I rediscovered it when I was playing Michonne and picked it up again a few days after I completed Michonne. I didn't restart the game, but continued on my exisiting playthrough - eternally grateful for all the "Previously on..." this game has.

Before I asked my parents for this game I had seen PewDiePie play it and I knew how his playthrough turned out. So I remembered a bunch of things. Still I managed to go in a different direction. Don't know how. It's the tiny things that matter.

Jessica was the first to die for me. She died in chapter four after she was dragged through the window by the wendigo. Mike chased after her; I missed one single button, which made him too slow to save her in time and she lost her jaw. Lovely. One single button.

I continued on and managed to keep literally everyone else alive until the end. The first time I got ready to blow up the lodge I got too trigger-happy and blew the whole thing up while three of them were still in there xD So I replayed the last chapter, in which I missed a button again. I went slow through the scenes in the lodge. Everyone got out, and then Sam died. It was during one of those don't move things, and I swear I didn't move, but I did miss a button when Sam was running towards the lodge, which may have resulted in that don't move check being harder to pass? I don't know, but it seems likely. In any case I got through the game with only Jessica and Sam dead, and Josh being cannibalistic.

I really enjoyed this game, because it was so full of choice & consequence, everything I did would get some sort of consequence later on. Whether I missed a button or chose whether to run or hide, the action would come back and bite me at some point. Butterfly effect, all throughout the game. I also really liked the early therapy sessions with Peter Stormare :P Wonder if the game had been different if I hadn't been so persistent with the gore? Wonder if the psycho had worn a different mask if I hadn't said that clowns were creepy af? (They are.) Every single thing you do is a choice in this game and it makes all the difference, and it's amazing.

(What follows here is me ranting about consoles and the characters. You may skip it.)

I rarely play games on console because I'm so bad with the controls. I usually play games like this or other story-heavy things which aren't all that fast paced, because I keep messing up the buttons. For Until Dawn, those times I missed a button it was always because I can never remember which button is circle and which is square. I always have to translate the symbols in my head before pressing and sometimes I was just a bit slow. Triangle is easy. It points up and the button is up. X is always down. Then we have square and circle, with basically the same colour when in a dimly lit room and several times I just forget which button is on which side. Generally I know that square is left and circle is right, but in the heat of the moment I tend to forget. The mishaps I've had in Until Dawn have been me pressing circle when it should be square and vice-versa.

My favourite character was Sam. She was the only one who could keep calm in the midst of everything, and she was the only one who wasn't a spoiled brat complaining about everything. Every time I played as Emily or Jess (thankfully the latter wasn't for long) I just wanted to punch them. Funny thing? Going through Tumblr it seems like Emily is the fan favourite. I don't get it, but fine. Apparantly it's because she's intelligent and resourceful and ok, yes, she is. She's both of those things, but she's also an annoying bitch, a spoiled brat who complains like a baby when things aren't to her liking and uses her boyfriend as a servant. Like ffs, it's not until Matt and she are separated that she actually starts to do things properly instead of just asking Matt to do them for her. I wanted to punch Matt too but for completely different reasons. He was so leashed and he didn't even see it. I liked both Ashley and Chris, but they kept frustrating me with not revealing their feelings for each other and a lot of the time I just yelled "Just kiss!" at the TV screen. Mike, was the one character that grew on me. I didn't like him initially, but he grew up in the face of danger and became someone really level-headed and useful.

Thursday, 2 March 2017

February favourites 2017

Books: 1 comic, 2 speech collections and 1 novel. I didn't even manage to finish the novel this month but it's still the best I've read in February.

Music:
• Tsuji Nozomi - "Koko ni Iruzee!" & "Maru Maru Mori Mori"

• Yellowcard - "Always Summer" & Sparzanza - "Follow Me"

• Roadrunner United - "The End" & Pollapönk - "No Prejudice"

• Hayden Panettiere - "Don't Put Dirt On My Grave Just Yet" & C-ute - "Kacchoi Uta"

• Breaking Benjamin "Unknown Soldier" & Creed - "With Arms Wide Open"


Games: ESO, The Walking Dead: Michonne, and Until Dawn. Michonne was the best, even if I put a lot more hours into ESO.

TV shows: So many... But the best show is probably gonna be Call the Midwife S06. Because knowing I have an episode of that show waiting for me when I get home from work always makes me so happy :P

Other: Game night and party night were the highlights of this month.